Everbright: Shop and Monetization UI/UX case study, by Luis Sencio for Made on Earth Games 01 Overview: The Shop, Everbright's core monetization surface 02 Navigator: Never a Dead End 03 User flow: From Entry Point to Reward 04 Shop anatomy: Anatomy of the Storefront 05 Scroll order: Offers First, by Design 06 Offer template: One Template, Every Offer 07 Offer explorations: Selling One Extra Capybara 08 Troop purchasing: Featured Troop, a Contextual Offer 09 UI kit: Shop UI Kit 10 Design rationale: Why It Works Thanks for watching! UI/UX design by Luis Sencio. Everbright © Made on Earth Games